OUR REALITY HAS SHIFTED. THROUGH SPORADIC LOCKDOWNS, MOVEMENTS FOR SOCIAL CHANGE SHAKE THE WORLD WHILE WE ORGANIZE WITHIN THE DIGITAL REALM. AS TIME BECOMES NEBULOUS, GALT.’S FOURTH ISSUE ADDRESSES THE DESIGNER’S ROLE WITHIN OUR CURRENT REALITY AND CRITICALLY ADDRESSES THE DESIGN OF BETTER ONES.
On pause: As neoliberal
frameworks perpetuate social inequality and the planet burns, we look to
other ways of knowing to inform our realities. In pausing, we examine
settler relationships to land on Turtle Island, the importance of
knowing oneself, the limits of productivity and the profession,
exclusivity in architectural representation, and the lasting spatial
effects of the COVID-19 pandemic.
On play: As designers of the
built environment, our imagination is our strength, and we tease it into
existence. Here, we examine inequity within our academic institutions,
land occupation and protest strategies, the meaning of care as a
practice, the designer’s role in museum restitution, and the design and
experience of alternate worlds we’d like to see realized. This is our
play space. What could our reality look like, and where will we go from
here?
We invite you to pause, and we hope to move forward in a better way.
ISSUE 04: PAUSE/PLAY
FALL 2021
150 PAGES
20 PIECES, 4 INTERVIEWS
6 7/8” x 9 3/4” x 1/2”
30$
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ISSUE TEAM
EDITORS-IN-CHIEF
Natalie Jianyi Kopp
Lucy Lin
EDITORS
Nisha Bhathella
Sigi Buzi
Vicky Cao
Tobias Feltman
Cathy Li
Mayuri Paranthahan
Poorna Patange
Ali Sermol
Cynthia Zhang
GRAPHICS
Vicky Cao
Jamie Cheung
Magdalena Kaczmarczyk
Isabel Kim
Ellie Kingsley
Omar Oosthuizen
Brian Tien
Daisy Zhang